I’ve made some more user interface developments f or my interactive museum app. Below is screen 3, 4 and 5 out of eight screens. I wanted to vector each sweet image but this was going to take longer within the time frame we where given, so I settled for ‘Live trace’ in Illustrator to show how my vector sweets could look. I’m happy with how the app is looking so far. Enjoy!
I’ve been working on my museum apps user interface design tonight. I’ve managed to vector the a basic design for first screen of the app which is the front of G. Stevens sweet shop. I added a glowing effect to the door for a user to know that it is click-able.
I also made tracks on the welcome page (screen 2) which introduces a user to the museum app. I wrote up some words to make the interface look realistic and informative as best I could without ‘banging on’ to bore the user.
I think I’ve made a good start with designing it so far. I know that once all the screens have been designed, I will be able to make adjustments such as choosing the right typefaces throughout, refining the colour scheme and overall attractiveness to the interface.
Thanks for reading – stay tuned for more progress! :)
I spent all last night drawing up my museum interactive iPad app ideas. Here are photos of my storyboard to see what my interactive experience involves. Like my earlier YCN post I will caption each photo to explain my app idea.
And there we have it, hopefully you can get an understanding of how my museum app will work. Some things will probably be changed during my development such as text to say what to do on each screen for example.
Finally, I found some useful information about designing graphics for an iPad. Apparently my design dimensions should be 1024×768 at 72 dpi. So i’m now going to start to illustrate each screen as my target audience will be aimed at KS2 children such as some who can read ok and some who are still learning so images and some text should balance things out for that target audience.
Thanks for reading as always! :)
I’ve been looking for an iPad screen template that I can show how my museum app will look like in a real working tablet situation. After a good search I have come across the ‘iPad GUI PSD (Retina Display)’ by Teehan+Lax which is such a great psd template that is full of custom options to really personalise the experience of showing just exactly what your iPad app will look like for real.
I really cant wait to be at the stage where I am showing what my museum app will look like! The next stage for me is to create a solid storyboard of how my app will work and to identify what will be interactive for users to enjoy and learn as they use the iPad app.
Stay tuned for my development :)
Touch screen gestures are used in Apple devices such as the iPhone and iPad. These simple touch gestures allow users to browse and flick through pages of content effortlessly and fast. These gestures are something I need to consider when designing my Hull Street-life museum iPad app of the G. Stevens sweet shop!
I have thought of a few loose ideas that some of the touch screen gestures could be implemented such as; the ‘Tap and Hold‘ gesture could be used when a user wants to fill up their sweet weighing scales when they find out how much it would have cost years ago for example.
Another gesture that could be used is the ‘Pinch‘ that could be used to zoom out of a close up part of the app on a particular sweet. The function would be like a ‘go back’ gesture.
I entered the 2012/2013 YCN Student Award competition with an entry for the UGG Australia brief.The brief was to give permission for men to buy UGG boots. This blog post is PART TWO (view part one here!) and is going to be another visual journey of some of my work I produced for this project. This blog post will cover 2 stages – Further development and my final design. I will caption my photos again to help you understand more of the project.
I hope you enjoy looking and reading my work – lets go!
Stage 3: Further Development
Stage 4: Final Designs
And that brings you to the end of my YCN project for UGG Australia. I hope you enjoyed my two posts covering my design work. I am really happy and proud of the work I produced for the project! The icing on the top would be to win a YCN award which if I do, you’ll know straight about it. Wish me luck and thanks again for reading!